UniToolkit - Houdini and Unity integration tools
UniToolkit is a convenient set of tools for integrating Houdini and Unity, capable of:
- Assigning and configuring components, including your own
- Copying Unity prefabs to points
- Assigning and previewing Unity Materials
- Exporting Houdini materials and textures, including procedural ones, with optional packing into RGBA channels
- Assigning service information such as tags, layers, and static flags
- Conveniently configuring LODs
- Procedurally placing decals, as well as Reflection & Light Probes, Volumes, and Occlusion Areas
- Exporting animation with clips
- Bulk processing models from disk
- Generating multiple variations of your procedural models
The license is purchased once and is valid for a lifetime, per seat. The Indie version has no functional limitations.
UniToolkit works with both hard-surface and skinned objects.
Please note that UniToolkit will not work with Houdini Apprentice. A Houdini Indie license is the minimum requirement.
UniToolkit has been tested with Houdini versions 19.5–21.0 and Unity versions 2022–6000.
Check out this tutorial video:
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